We released version 2.16 yesterday. This was scheduled to go out in May, but we were a few days late. Hopefully we can get back on our timeline and still get a June update out before the end of the month. This release primarily focused on some client facing UI improvements as well as adding support for a new challenge type.
We’ve gone back and forth over the years with how challenges work. Very early adopters may remember back when challenges involved numerous steps between challenger and challengee. It then was simplified to only include a simple notification when one player or team wanted to play a match against another. In this update, we incorporated a time drop down to choose from and added a “blind” challenge feature.
We also continued the touch-ups of client-facing UI pages in this release. While the last update targeted tabular list pages, this one targeted the non-tabular list pages for games, ladders, and tournaments. Those pages use the .card style, replaced links with buttons, and shrunk the game/event avatar. You may need to add a style for the .card if you do not currently have one defined. The before and after difference is displayed below. More pages will receive touch ups in future updates.
Please use the original download link to retrieve the latest update. As always, send me an email if you no longer have that link and I can send you a new one.