Tournamatch version 2.15 was released on April 30th. This was another large release which updated a variety of UI screens, improved user experience, restored some features, added several new features, and resolved some bugs. In this update, we made another pass at every admin page with the primary focus on making each easy to use from a mobile device. We’ll begin to shift our focus to front end-client facing web pages in the next release. New features in version 2.15 include the ability to lock ladders, image upload, and restored the maps section.
Lock ladders gives you the ability to freeze the roster of every team currently participating on a locked ladder. Competitors won’t be able to leave team, drop members, or add new members while participating on a locked ladder. Another update for ladders is that the team size is now strictly enforced. You won’t be able to exceed the lowest team size of any ladder in which you are participating.
We rolled out the first phase of a JSON API for extracting data to display in other parts of your website. Expect this to get additional attention as we work with several eSports managers that asked for this feature. Polishing this feature will be a focus in the next update and we’ll also put together a blog post soon describing how you may use this.
The games and maps management section also now have the ability to upload a thumbnail image right from the admin view. I have been very reluctant to add upload features in past updates because of the risk associated with allowing users to put files onto your own web server. Thankfully though, we’re close to a decade and a half past those days where this was a hard “no”. Expect users to get this feature for player and team profiles in the near future.
In addition to the new features above, we also updated the sorting, pagination, and searching for several tabular views. The Players list, Teams list, Match list, and Challenge list are now all sortable and may be paginated to any users preference. Users may also now search the Player and Team list page and observe the output update in real time.
Finally, we updated some additional bugs. Two bugs which have haunted me forever are now fixed (for real this time). The homepage and avatar link fields in player/team profile pages no longer attempt to prefix https or http… it just takes what the user gives and displays regardless of whether its formatted correctly. If your users experience a change in behavior here, then they should go to their profile and edit the link again.
You can download this free update using your previous download link. Check out the official release notes for a detailed list of changes.